Archive for the ‘macworld’ category

TiPb Apps #2.1 — Farm Frenzy 2 for iPhone (Macworld 2010)

February 19th, 2010

Leanna Farm Frenzy 2 Macworld 2010

Live from Macworld 2010, Leanna and Rene of TiPb talk to Hilary Wall and Maren Faulkender of Appency about Farm Frenzy 2 [$2.99 - iTunes link] for the iPhone, and the future of games on the iPad.

Watch along after the break!

TiPb Apps #2.1 — Farm Frenzy 2 for iPhone (Macworld 2010) is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


TiPb at Macworld 2010 — Day 2 Gallery

February 13th, 2010

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TiPb has survived another fun day at Macworld 2010 and hosted many more interviews and snapped more photos for you to check out. We are sad our time at Macworld is over, but excited to share exciting things with you over the next weeks. Stay tuned!

Check out the photos after the break, including the Kai from Beejive, Ten 1 stylus for iPhone, mophie with Flow TV, Trexta iPhone cases, Brushes app, David from AppCubby, the Navigon crew, Jobby Gorillapod for iPhone, team TUAW streaming live, MusicSkins, Rogue Amoeba, Hypermac iPod and iPhone charger, Leanna and Rene saying goodbye for this year!

TiPb at Macworld 2010 — Day 2 Gallery is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


TiPb at Macworld 2010 — Day 1 Gallery

February 12th, 2010

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Rene and I are here at Macworld 2010 and having a blast wandering the Expo Hall. We’ve interviewed many developers and accessory manufactures and snapped some photos for your viewing pleasure.

Included below are the Microsoft Office for Mac mascots, Armpocket eco-friendly iPhone armbands, Richard Solo battery chargers, QuickOffice, the Smule Mule, Beejive, Flight Control, iTouch capacitive gloves, Blue Microphone Mikey for iPhone, NLU’s iPad teaser and BodyGuardz, HP, Ten 1, and more!

Check them out after the break!

TiPb at Macworld 2010 — Day 1 Gallery is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


TiPb at Macworld 2010 — Conference Begins!

February 9th, 2010

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Macworld 2010’s conference portion starts today at the Moscone Center and I’ll be heading over in a few minutes. The Expo starts Thursday, and Leanna will be joining me to bring every complete TiPb coverage.

If you’re a developer and you’re going to be at Macworld, shoot me an email (rene@tipb.com) or ping me on Twitter (@reneritchie) and let me know. If you’re a reader, be sure to say hello!

And here’s all the Macworld highlights, and a discount code, for iPhone, iPod touch, and iPad lovers once again… after the break! Still not sure if you’re coming to Macworld? IDG was kind enough to pass along a discount code for TiPb readers, good for $15 off the Expo or 15% off the Conference.

Here’s what you’re going to want to check out:

See you there!

TiPb at Macworld 2010 — Conference Begins! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


TiPb at Macworld 2010 Next Week — Join Us and Save!

February 5th, 2010

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TiPb heads off to Macworld 2010 in San Francisco next week, and we’ll bring you back all the latest in iPhone, iPod touch, and iPad news, apps, accessories. I’ll be there most of the week, from Conference to Expo, and Leanna will be joining in for the Expo this year as well.

If you’re a reader and you’re at Macworld, be sure to catch us and say hi! If you’re a developer with a great app you can’t wait to show off, let us know where you are and we’ll do everything we can to catch as many of you as we can as well.

Still not sure if you’re coming to Macworld? IDG was kind enough to pass along a discount code for TiPb readers, good for $15 off the Expo or 15% off the Conference.

Here’s what you’re going to want to check out:

See you there!

TiPb at Macworld 2010 Next Week — Join Us and Save! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


How Macworld Got Their iPhone App Approved or How Having a Big Voice Helps

November 7th, 2009

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Umpteenth verse, same as the first — Macworld turned their iPhone ebook into and app and submitted it to the iTunes App Store. It was rejected. Several times. Finally editor Jason Snell expressed his frustration on Twitter and several high profile blogs picked it up. Apple called him immediately to try and make it right.

Good for Macworld. Bad for all the developers who lack the same megaphone by virtue of their job and connections.

Granted, with 100,000+ apps, the non-sensical and erroneous rejections remain a tiny percentage, but even a tiny percentage of 100,000+ represents many developers’ time, effort, and money. It’s frustrating for them and embarrassing for Apple.

Tim Cook and Phil Schiller claim they’re making improvements, and no doubt they are. From a pure perception point of view, however, this is one issue that needs fixing sooner rather than later.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

How Macworld Got Their iPhone App Approved or How Having a Big Voice Helps


Macworld: This Be the C4 of iPhone Developers’ Discontent

October 1st, 2009

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Dan Moren of Macworld has an interesting post up about this year’s C4 Independent Developers Conference, and how the indie devs seem to have cooled towards iPhone development and turned their attention back to the Mac. Why? Not the technology, of course. They’re up on the handset and almost everyone had at least one. No, it was dissatisfaction with the state of how Apple runs the iTunes App Store, of course.

Lack of control over elements like release times was cited as one issue. Profitability, another:

The problem is that the prices in the App Store, which tend towards the lower end, make it harder to recoup the investment put into developing the program in the first place. Sure, there have been over two billion downloads from the App Store, but remember there’s more than 85,000 apps available. Even if your 99 cent application gets downloaded 10,000 times, after Apple’s 30 percent cut that’s just $7,000 in revenue—not profit, mind you, just revenue—and if you spent the last six months of your life working on that application, you better hope you’re still working a day job if you want to cover living expenses.

Rather than abandoning the platform, however, some devs had suggestions for how Apple could help make things better, including upgrade pricing (to avoid Tweetiegate situations), creating a mechanism for demos, and something we’ve heard before from Craig Hockenberry — having a higher-priced developer account option that comes with a better service level from Apple ($999 platinum account, for example, in addition to the current $99 version).

With the current volume market, Apple may not care since they’ll make their 30% off Apps and CrApps alike. But here’s hoping their pride wins out, and Apple decides they don’t merely want the most successful App Store, but the very best one as well — for users and developers.

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Macworld: This Be the C4 of iPhone Developers’ Discontent