Archive for the ‘iphone 4.0’ category

iTunes 9.2 feature: edit iOS 4 folders

June 15th, 2010

iTunes 9.2 iOS folder management

iTunes 9.2, currently in beta on the Mac, will be required to install iOS 4 for iPhone and iPod touch when it becomes available on June 21, and here’s likely one of the reasons why — it can edit Folders.

We’ve go a complete walkthrough of iOS 4 features up, but if you’re curious as to how it works in iTunes, the good news is — pretty much as you’d expect. Click on a folder icon and the virtual screen opens up to show the contents, same as in iOS proper. Drag an app out to remove it, or in normal view, drag it over another app to create a folder or an existing folder to add it in. You can even rename the folder if the “intelligent naming” isn’t quite intelligent enough.

An obvious addition to iTunes 9’s app management repertoire but the obvious stuff doesn’t always get done. Nice to see, in this case, it did.

A release version of iTunes 9.2 should proceed iOS 4’s availability.

iTunes 9.2 feature: edit iOS 4 folders is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


Cocoia icon resource updated for iPhone 4

June 14th, 2010

iPhone-4-icon-PSD

Working on an icon for your new iPhone 4 or iPad app? Fresh from WWDC 2010, Cocoia have updated their PSD resource file to include not only the original iPhone/iPod touch and iPad dimensions, but the new iPhone 4 114×114 Retina Display resolution as well:

Again, if you appreciate it, tweet this to help your fellow designers and developers make nicer icons for iPhone 4 (and beyond).

As someone who admittedly skips over anything with a poor icon in the App Store, here’s hoping Cocoia’s generosity — and passion for iconography — is widely embraced.

Go grab it via the link directly below.

[Cocoia]

Cocoia icon resource updated for iPhone 4 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iOS 4 features: iPod touch Wi-Fi stays connected when asleep — iPhone too?

June 14th, 2010

iOS 4 on iPod touch persistent Wi-Fi connectivity

One of the more interesting notes on Apple’s iOS 4 for iPod touch page is persistent Wi-Fi connectivity, so Skype calls or push-notifications can come through even when your iPod touch is in sleep mode:

iPod touch can stay connected to Wi-Fi when asleep so you can receive incoming VoIP calls and notifications from compatible third-party apps.

There’s no word on whether this applies to the iPhone as well (since cellular data is typically persistent anyway), but it would be a nice feature to have in all iOS devices — including iPad, especially when roaming with data turned off, or even just to prevent the delays that usually accompany reconnecting to Wi-Fi based remote control apps.

For more on Apple’s latest software, see our complete iOS 4 feature walkthrough

[Apple iPod touch iOS 4 page]

iOS 4 features: iPod touch Wi-Fi stays connected when asleep — iPhone too? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iOS 4 walkthrough

June 14th, 2010

Complete feature guide to Apple’s latest iOS 4

ios-4

iOS 4 (previously iPhone OS 4 or iPhone 4.0) continues Apple’s relentless yearly mobile OS cycle. If 2007 was the mainstreaming of the multitouch user interface, 2008 all about the app store, and 2009 filling in the feature list, then iOS 4 promises to be… well, that’s why we’re here.

(And yes, iOS. That’s the new name Apple has licensed from trademark holders Cisco to represent the iPhone, iPad, and iPod touch — and maybe soon Apple TV and who knows what else — family.)

Back on April 8 at the sneak preview event, Apple promised 7 “tent-pole” features and 100+ general user features overall, along with 1500 major new API for developers. TiPb’s going to walk you through the ones that matter most.

Note: this is an updated version of our original beta walkthroughs, based on the GM (gold master) seed released at WWDC 2010. If anything changes in the general release slated for June 21, we’ll update again.

(For more on the hardware, see TiPb’s iPhone 4 preview.)

What Hasn’t Changed

As always, we’ll start off by telling you what hasn’t change so we can clear the deck for what has. For more information on any functionality that’s pretty much identical to past versions, check out our previous walkthroughs:

And here’s a quick list of the unchanged apps in iOS 4:

  • YouTube: Accounts were a big addition in iPhone 3.0, YouTube sits this iOS update out, at least so far.
  • Stocks: Similarly, Stocks got landscape and a slew of swipe-able data last time, so the update love gets skipped this time.
  • Weather: Almost comedically at this point, it’s still unchanged from iPhone 1.0. Still no HTC TouchFlo 3D style animations, no landscape mode with more/different information. Not even a Calendar-style icon update to show current local weather. Nada.
  • Voice Memo: Introduced in iPhone 3.0, it looks pretty much the same in iOS 4.
  • Clock: With nothing but a lap feature added last time, we lose the “but” and keep the “nothing” for iOS 4.
  • Calculator: Upgraded back in 2.0 for landscape scientific mode, all Calculator gets this time is a slight icon tweak towards the red.

System-wide enhancements

Spell check

Spell check, which debuted in iOS 3.2 for iPad, is a system-wide addition to iOS 4 now as well. Words the OS thinks you’ve misspelled will be underlined in red (familiar to any Microsoft Office or Mac OS X user). Tapping on them will give you a popup containing a recommended replacement. Tapping the popup replaces the misspelled word with the (hopefully!) correctly spelled one.

Combined with the iPhone’s existing — and industry leading — predictive auto-correct, it’s a powerful combination.

Text Replace

iphone_30_icon_cut-copy-pasteCut, copy, and paste also gets an iPad-debuting feature with “replace” now added to the popup options.

Additionally, if iOS 4 autocorrects a word and you immediately backspace, a popup will appear offering to replace the correction with the originally typed word.

VoiceControl

We haven’t found any specific documentation on this yet, and it doesn’t seem to be listed as one of the options flying by on the on-screen suggestions, but per the comments below asking “what time is it” will now have VoiceControl speak the current time to you. It’s possible other commands have been added as well. If you come across any, let us know.

Wi-Fi

iPod touch (and I believe iPhone) can now stay connected to Wi-Fi even when in sleep mode. This means background VoIP calls, push notifications, and other apps that require an active Wi-Fi connection can just keep working.

Bluetooth Keyboard Support

You’re going to get tired of us saying “like the iPad” but remember when we told you spring’s influx of iPad news would be important come summer’s new iPhone news? You were warned for a reason. iPhone is getting iPad’s Bluetooth keyboard support. Thank goodness for that.

Home Screen

iphone_30_icon_home_screenSpringBoard, the app behind the Home Screen gets an iOS 3.2 for iPad-style update to support custom wallpaper. Yes, the default background in iOS 4 is water drops on gray, which is not default but included in the iPad’s wallpaper gallery. Also like iPad, the Mac OS X reflective Dock (buh-bye grid) and translucent top bar have been brought over.

(If you get a new iPhone 4, or do a clean install of iOS 4, you’ll also note Clock, Compass, Calculator, and Voice Memos have been moved to a Utilities folder by default — more on Folders later).

iOS 4 default homescreen

In addition to the iPad wallpapers, Apple has also introduced a few new ones, all seemingly focused on livening up the home screen without being too visually distracting. Natural textures and muted patterns get an obvious focus here with stones, rocks, and textiles front and center.

(See all of them in our iOS 4 wallpaper gallery)

In addition to previous status icons, the top bar will now show a north-east pointing arrow to alert you that location-based services (GPS) are being used. (So you’ll see this in Maps and when using navigation, location-based social networks or games, etc.) An orientation lock icon will also show if you’ve enabled the widget to lock your screen in portrait mode (see below).

iOS 4 title bar icons

The color bands indicators across the top of the screen that highlight running voice or data connections (green for Phone, red for Voice Memo, blue for tethering) get expanded. Red now serves double-duty to indicate a VoIP app (like Skype) is active in the background.

How the SpringBoard has been once again extended to visualize new, core-level OS changes is where things get more interesting…

Spotlight

iphone_30_icon_spotlightFirst, and strangely least, the Spotlight Home Screen introduced in iPhone 3.0 now gets to look beyond on-device data and reach for the clouds. Literally. Well, insomuch as the cloud here is Google and Wikipedia, which are very welcome additions. (Hopefully Twitter will be added in as well at some point). Tapping either will launch you into Mobile Safari and the appropriate search result page.

Multitasking

iOS 4 icon multitaskingWhile Apple’s built-in apps (like iPod, Mail, etc.) have had background multitasking since 1.0. four years, many gripes, and stiffer Google Android competition than later, background multitasking comes to App Store apps. (At least for iPhone 4 and last year’s iPhone 3GS).

Why no iPhone 3G? Apple abjectly refuses to put their name on an implementation where hardware constrains software — see video recording last year — and that means iPhone 3G isn’t up to their multitasking standards.

As to how it works, instead of a traditional “leave full apps running in the background” approach, Apple instead chose to implement a more restricted but, they felt, better performing and power friendly solution involving 7 specific background API (application programming interfaces.)

Local notifications

In addition to the existing push notification service from Apple’s servers, which provide sound, badges, and alert popups for everything from IM to game challenges, iOS 4 adds local notifications so something like an alarm-clock app could register an alert that would sit in the iPhone in the background until the proper time, then activate. That takes the online server out of the equation which is good for tasks that don’t need additional information from the cloud, and so don’t have to activate the radios.

Task completion

There’s another API for task completion so that, for example, if you’re uploading a picture to Twitter and leave the app, it can register a thread to keep uploading the picture in the background while you do something else. That means the entire app doesn’t have to keep running, freeing up memory and lightening battery load, and even the thread will terminate when the upload is done.

Fast task switching and saved state

Fast task switching deals with the perceptive speed that multitasking offers. With previous versions of iOS, if you left an App Store app it would shut down completely and if you went back — regardless if it was a second or a week or later, it would usually restart not from where you left off but from essentially the beginning. (A few developers tried to add persistence on their own, so they’d save your place when you came back as best as previous OS versions allowed, but most didn’t — especially games which was aggravating when phone calls pulled you unexpectedly out of them). Likewise, if you closed one app and went to another, you could theoretically be stuck swiping back or forth between 11 home screen pages.

Saved state is now built into iOS 4 so all developers can more easily have their apps remember exactly where you were when you left and put you right back at that position when you return, Apple has also added a fast app switcher UI that, when you double tap the home button, lifts up to show you your apps “in the background” sorted in order of last usage. That means, if you’re moving between a set of commonly used apps, they’re most likely right next to each other and not screens and screens away. These two elements combine together to make launching apps perceptively much faster, even though the apps don’t have to be running in the background consuming resources just for that convenience.

To make use of these features, Apple’s created a new UI mechanic. Now, when you double tap the home button, the screen turns translucent and slides up, allowing you to peek at the apps running “under the hood”. (Technically frozen with state saved an threads registered with those APIs, but we’re trying not to get technical here).

Positionally the fast task switcher apps take up the space traditionally reserved for the Dock, so while it’s a tad confusing the concept of apps at the bottom of the screen being more permanent and easily accessible remains. Behaviorally, while they look like a secret dock, they function like the Home Screen itself in that you can swipe from right to left to scroll through a several 4-icon sets of multitasking apps.

Given even the iPhone 3GS has only 256MB of RAM, we assume Apple will discretely kill off the least-used app in the stack when things get tight. Whether or not that means the icon disappears from the multitasking UI we don’t know, but worst case you just have to go to the home screen, re-launch it (hopefully from saved state) and all you notice is a slightly longer start up time.

At the iOS 4 event, Steve Jobs likened task managers (in the multitasking, not to-do sense) to styluses — if you need them there’s something wrong. Initially this created confusion in iOS 4 when it was noted, if you hold your finger down on multitasking apps, they’d jiggle and bring up a delete icon that, if tapped, removed them.

Apparently, this has nothing to do with task-killing (that’s managed by the OS) but simply removes the app from the switcher dock so users have some control over which apps are accessible there. (For example, removing several apps to bring a couple others closer together). Sounds awkward, but that’s the way it seems to be.

iOS 4 helps users visualize what’s going on when switching tasks by introducing a new, carousel-like animation. The new animation occurs when you switch between two apps either via the new, double-click-Home to trigger to launch the multitasking UI, or when one app calls another app (i.e. when you’re in Contacts and you tap to send a contact an SMS).

Launching or leaving an app retains the same, zoom-based effect as always (though the wallpaper in iOS zooms slightly as well, like on the iPad).


YouTube link

Widgets

Just like to the left of the main home screen is a special Spotlight screen, to the left of the fast app switcher is a special widget dock containing an software version of the iPad’s hardware orientation lock control (though it currently only locks in portrait mode). More over, there are three circular controls to skip back, play/pause, or skip forward any music (including streaming music) — and rewind or fast forward if you hold them down. Lastly, whichever app is currently playing the music, be it iPod, iTunes (streaming podcasts, for example), or an App Store app (like Pandora or Slacker) is shown at the right so you can jump back to it and access further controls.

iphone_4_fast_app_switcher_orientation_lock_ipod_controlsiphone_os_4_itunes_streaming_widget


YouTube link

The presentation may not be as visually slick as Palm webOS’ Card view (which looks like iPhone Safari’s Page view) or Mac OS X Expose mode, but it keeps tens of millions of existing iPhone and iPod touch users grounded in the interface they’re familiar with and that’s what Apple is prioritizing.

Note: Previously you could assign the double-click home button action to trigger Phone Favorites, Camera, or Spotlight. On iPhone 3G under iOS those options remain. On iPhone 3GS under iOS, in early betas you could double-click-and-hold the home button to trigger Phone Favorites, but this function doesn’t appear to have survive to the final release. Hopefully something will replace it and soon.

Background music, location, and VoIP

Speaking of streaming music, perhaps most famously, Apple is allowing apps to register three specific types of the threads for persistent backgrounding (they can just keep running until you close them). Again, this isn’t the whole app running, just one thread from the app, so the idea is it won’t slow down performance, use up memory, or drain battery to the same degree. These API are for streaming music, location, and VoIP (voice over IP).

This means you can listen to Pandora, Slacker, etc. while surfing the web. Navigon, TeleNav,TomTom, etc. can keep using the GPS and alert you to directions while you’re on the phone, and to further save resources, non-critical location apps like FourSquare, Gowalla, Loopt, etc. can be alerted when you change cell towers. Fring, Skype, Line2, etc. can answer calls and receive messages when you’re not in the app, making the. More equal telephony citizens.

What’s still missing are background API for timeline updates, so that IM, Twitter, RSS, etc. could update like Mail does and have new messages ready and waiting when you return to the app. Also, there’s no API to let internet sessions like SSH, RDP/VNC remain active when you exit an app making it more onerous for network administrators and others to manage remote machines. Hopefully these can be added in future revisions.

Folders

iphone-os-preview-icon-folders20100407There are over 200,000 apps in the App Store and likely a ton more by the time I finish writing the sentence. Literally. iPhone 1.0 had one Home Screen but with only the built-in apps available back then, it wasn’t even a limitation. With WebApps, it grew to 9 pages for a 148 app limit. With iPhone 3.0 we were given 8 pages, for 180 apps viewable, but you could eventually install many more and use Spotlight as a way of finding and launching them. Organizing them still wasn’t a real option.

Enter Folders. A Folder is simply a grouped icon that holds up to 12 other icons inside it. (And for those keeping count at home, the new math means a whopping 2016 apps can be kept available at once. Shudder).

The way it works is you tap a Folder icon and once again the Home Screen fades and splits open, this time below the Folder. Inside the split are all the apps contained in the group.

iOS 4 Folders open

To create a Folder, you begin by tapping and holding an icon to put it in jiggly mode, just like you did before to delete or move it. Then, drag it over and drop it on top of another icon to create a Folder. (This works better when icons aren’t at the right edge of the screen, as the move behavior seems to supersede the Folder behavior, causing the icon to wrap to the next line before you can drop on top of it.) Once created, iOS reads the apps’ category data and tries to name the folder for you, but you can easily edit it and change it to anything you want.

To remove apps from a Folder, put them in jiggly mode inside the Folder and drag them out (or just delete them if you don’t want the app anymore at all). You can also move them around within the Folder to customize their order.

iOS 4 Folders jiggly mode

Folders can be put in jiggly mode and moved as well, but not deleted (they can only be deleted by removing all the apps from within them, and which point they self-destruct for you). You can even move them to the Dock, which means you could have 48 apps readily available at any time for quick launching.

And while you still can’t delete Apple’s built-in apps, you can take the ones you’re not using and hide them away inside a folder so they waste as little Home Screen space as possible (as Apple now does by default with the Utilities folder mentioned previously).

Again, not as visually exciting perhaps as Mac OS X’s Stacks, but it keeps current iPhone users in a familiar interface while adding much-needed functionality.


YouTube link

Messages

iphone_30_icon_messagesMessages in iOS 4 gets the same built-in Spotlight search that Mail and other apps got with iPhone 3.0. It appears at the top of the main messages screen. (There’s no search within an individual Messages thread). [@justin_horn]

Messages also (finally) gets a character counter so you’ll know when you’re getting close to, or going past, the SMS limit (which would cause a second message to be sent). It kicks in after you’ve typed 50 characters or so. [@iMuggle]

There’s also a new API to allow in-app SMS for developers who want to include the functionality in their own apps. While this might be similar to the iPhone 3.0 embedded email option, and whether or not it will let users reply to SMS without leaving an app, it doesn’t seem as elegant a solution as a global background messaging system.

Calendar

iphone_30_icon_calendarCalendar removes two long-standing gripes and adds something pretty much invisible from the interface but awesome in terms of functionality.

First, you can now show all or hide all calendars or individually check/uncheck just the calendars you want to see.

Birthday calendars have also been added to the option, something that was previously only possible to see under certain setup conditions.

Lastly (and most excitingly), Apple has finally added Calendar access for developers. What this means is you may soon see apps where you can buy tickets for a local movie and have the show time automatically added to your Calendar.

Photos

iphone_30_icon_photosPhotos, at least for Mac users, gets the same iPhoto ‘09-based organizational features introduced with the iPad: Events, Faces, and Places.

If you have a Mac with iPhoto ‘09 and you’ve let it automatically file your photos by time stamp (Events), through facial-recognition algorithms (Faces), and via geo-location (Places). All these join the previous Albums view to form the bottom tab bar.

Landscape mode is also now supported in album and gallery views [@antonioj].

Previous betas included a Rotate function under the action button that would turn a photo 90 degrees, but this doesn’t seem to have made it into the final. Hopefully it will return.

If you Email Photo, you now get the option of sending a small, medium, or large version (shrunken pixel dimensions and hence file size), or at actual size.

Lastly, developers have been given access to the photo and video library (not just the image picker as in previous OS versions).

Camera

iphone_30_icon_cameraTap to focus, introduced in iPhone 3.0 for still photography, now gets expanded to video recording for the iPhone 3GS and iPhone 4.

Still photography maintains its leg up, however, via a new 5x digital zoom. When you tap the screen, a slider pops up allowing you to swipe to the right to increase magnification and swipe left to decrease.

With iPhone 4, there’s an additional control to swap between the beefed up 5mp back-facing camera, and the all new front-facing VGA camera (if you want to take a self-portrait/profile picture). There’s also an icon to show the new rear-mounted LED flash. This feature sounds like it’s automatic for still but can be turned on and left on for night-time video shooting, but we’ll have to wait and see when iPhone 4 ships.

iOS 4 iPhone 4 camera switch and LED flash icon

Developers also get full access to and control of video playback and recording.

Maps

iphone_30_icon_mapsA minor tweak, but the current location/current direction button changes from the previous crosshairs to a north-east pointer to match the new location services icon used in the title bar. (No iOS 3.2 for iPad-style terrain mode, at least not yet).

For developers, overlays can now be added to embedded maps to show extra data like routes or annotations.

Notes

iphone_30_icon_notesWhen you first enter notes it looks unchanged from previous versions of the iPhone OS. However, there is now an Accounts button at the top left of the list page and tapping it takes you to a new screen where you can choose to view All Notes, just the notes on your iPhone, or just the notes that are synced via IMAP to your email account(s). Yes, that means over the air (OTA) notes sync is finally here — with the caveat that Exchange doesn’t seem supported yet.

(UI-wise this is similar to how you back out/left in Calendar or Contacts to toggle data sources.)

The way these show up in Mac OS X is via the built-in Mail.app client in the Notes tab.

On Gmail they show up as a generic label. In other IMAP clients, regardless of OS, they’ll show up as generic IMAP folders.

iTunes Store

The iTunes store itself is the same, however, audio streaming from the app has taken a huge leap forward. Since iPhone OS 2.2 you’ve been able to tap the title of a podcast to begin streaming (rather than downloading) the audio, even in the background while using other apps, but it was sometimes hit or miss. It would drop out, it would time out, you couldn’t really scrub through it, and if you left it for a while it would lose its place and start over.

In iOS 4 it’s rock solid. You can scrub and it re-buffers and keeps playing flawlessly. You can stop it and come back hours or even days later — even after using the iTunes app to search for other things or the iPod app to play different audio — and it still knows where you left off and starts playing again instantly without missing a beat.

iphone_os_4_streaming_audio_itunes

As mentioned previously in the multitasking section, when iTunes is using the background music streaming API (I’m assuming thats’ what it’s using) it gets the widget position in the fast task switcher interface, complete with widget controls.

Settings

iphone_30_icon_settingsThis year, like every year, some of the more numerous and interesting changes Apple delivers in their new OS are tucked neatly away in the Settings app.

General: Network

You can now choose to not only turn off 3G data or roaming data, but all cellular data.

General: Location Services

At the iOS event, Apple made a big deal about user privacy when it came to location (like a shot at Google). That manifests here with far more granular controls over which apps are allowed to access your location data (GPS, Wi-Fi mapping, and cell tower triangulation) and the aforementioned north-east pointing arrow that shows up when any app has used your location in the last 24 hours.

General: Spotlight Search

Since double clicking the home button is now a hard-wired to launch the fast-task switcher for iPhone 3GS and iPhone 4, the Home Button setting is gone and replaced by direct access to Spotlight Search preferences. iOS 4 settings spotlight search

Since iPhone 3G won’t be getting multitasking those options remain under iOS 4 for that device.

General: Passcode Lock

Previously available only through an Enterprise profile, iOS 4 brings stronger, alphanumeric passcodes to all iPhone users. That means you’re no longer stuck with only a 4 digit pin, but can now create longer passcodes with far greater variation. Of course, longer, more varied passcodes are more of a hassle to remember and enter, but that’s the cost of good security.

Mail, Contacts, Calendars

As previously mentioned, Notes will now sync over IMAP and the settings for that appear here. First, all the way at the bottom, you can choose which account to use as the default for note sync.

Inside MobileMe, Gmail, or other IMAP accounts, you can choose whether or not to enable sync. Again, there’s no support for Exchange ActiveSync accounts yet (including Gmail via GoogleSync).

Safari

Welcome to iOS search options, Microsoft Bing.

iOS 4 Setting Safari Search Bing

Messages

Here’s where you can turn on that new character count option.

iPod

The iPod app now has an overlay that shows you information about songs and podcasts. While functional it’s not terribly attractive so it’s nice to be able to toggle it off right here.

App Store

iphone_30_icon_appstoreiPhone 2.0 brought us the iTunes App Store, iPhone 3.0 added in-app purchases, and now iOS raises the mercantile stakes once again with…

iAd

iphone-os-preview-iads20100407iAd will provide developers with an easy-as-Xcode way to place advertising in their apps, both paid and free. Apple is setting a high bar for their ads, however. No simple Google-style text, annoying punch-the-monkey, or jarring transition out of the app and into the browser, they claim to want great looking, highly interactive, emotionally compelling content that will connect with rather than alienate users. Served every 3 minutes. Yeah…

Functionally these are built in HTML5 (no Flash need apply) and seem to work as apps-within-apps. Tapping on a banner brings up a full-screen ad-as-webapp and examples shown included plenty of animated UI effects and content that ranged from videos to freebies like wallpaper, to free and paid apps you could download from within the ad (no trip to the App Store needed). An exit button is persistent at the top left so users can quit the add at any time.

Apple will be selling and serving the ads, so all we can do is hope they’re unobtrusive and actually reach the quality levels presented. For paid apps that also try to include in-app iAds, that bar will rightly be very, very high.

iphone_4_iad_banneriphone_4_iad_adiphone_4_iad_html5iphone_4_iad_gameiphone_4_iad_mapiphone_4_iad_app

Quick Look

61x61_quicklookJust like Mail can preview documents, Quick Look will allow developers to present the same functionality in their apps.

Accelerate

2000 hardware accelerated math APIs probably won’t be seen by users, but there’s not doubt we’ll feel them in the games. Zoom. Zoom.

File Sharing

Again it looks like the iPhone is finally getting in iOS what the iPad got in 3.2 with the file/document transfer feature now exposed in iTunes sync.

iOS beta 3 file transfer via iTunes sync

Now all we need is an elegant way to share and wirelessly sync those documents across multiple devices and users. MobileMe 2.0, souped up iWork.com 2.0, where are you?

Phone

The biggest addition to the iOS 4 Phone app is iPhone 4 exclusive — FaceTime. When connected to Wi-Fi and making a call to another iPhone 4 user, the Hold button gets replaced with a FaceTime video icon. (Where the hold option goes under these circumstances is as yet unknown.)

Tapping that initiates a FaceTime video call. During the FaceTime video call, the person you’re calling fill the screen, your own camera input is boxed in the lower left corner (we’ll have to see if that can be moved), and mute, hang up, and switch camera buttons line the bottom of the screen. (Switch camera toggles between the rear-facing and front-facing cameras on the iPhone 4).

Mail

iphone_30_icon_emailMail gets a unified inbox. Let’s write that again — Mail gets a unified inbox. For those with multiple email accounts whose previous iPhone experience involved tapping into and out of those boxes many, many times a day this is a hugely welcome addition.

As with Calendars, Notes, etc. you can tap a button on the top left, in this case Mailboxes, to back into a selection screen where you can then go into All Inboxes, a specific account’s inbox (which is considered fast inbox switching), or into the complete folder and sub-folder system of a given account (how Mail has worked from iPhone 1.0 to iPhone 3.0).

Once inside, All Inboxes is visually indistinguishable from an account-specific inbox, it simply contains all of their messages.

What is distinguishable are the small carets (technically greater-than symbols) to the right of replies that indicate a message is part of a thread. A number, typically 2 or 3, accompanies the caret to indicate how many replies are in the thread.

Tapping on a message that’s part of a thread doesn’t take you to the message but rather to a second list-view, similar to the inbox itself, but containing only the messages from the thread. Tapping on one of them then takes you to the message. A thread view contains a small vertical bar at the top with the subject of the thread and time of the most recent reply. A button to the top left of the message that’s part of the thread also contains the subject of the thread and lets you back out and see the thread again. The button then switches to contain the name of the inbox so you can back out again, leave the thread completely, and see all your messages.

So yes, the tap, tap, tap of inbox navigation persists, albeit shifted from moving into and out of inboxes to moving into and out of threaded messages.

Like iOS 3.2 for iPad, you’ll be able to open email attachments in apps. Now there’s no iWork (Numbers, Pages, Keynote) for iPhone yet, but plenty of apps should support it as they push out the iOS 4 compatible versions.

Lastly, in previous versions of the iPhone OS, when you wanted to abandon an email, you would hit Cancel and get options to Save (store the email in Drafts), Don’t Save (trash the email), and Cancel (go back to writing the email). The naming of these options was likely too confusing so in iPhone OS they’ve been replaced with a big red Delete button (to trash the email), Save as Draft, and Cancel. And yes, you can still cancel a cancel. (iPad, by contrast, still has Save and Don’t Save, but no Cancel since it’s in a popover rather than full-screen menu and you can just tap away to cancel).

Safari

iphone_30_icon_safariMore iPad to iPhone cross-polination means we get search auto-complete in iOS. As you type, suggestions appear in a list view below. And as with the iPad, while Google and Yahoo! branding remain in the search boxes (along with Bing now as well), they no longer get brand advertising on the keyboard — it simply remains labeled Search now regardless of which engine is set and default.

While HTML5 video would work under iPhone 3.1.3, it would launch the full screen QuickTime player to do so. Under iOS, it seems to play in-line as well [MobileGeekdom], like it does on the iPad.

If history is any indicator, Apple will likely also integrate whatever advancements WebKit and the Nitro JavaScript engine make between now and release this summer. However, there’s no sign of Safari 5 desktop’s key new features — reader (think built-in Instapaper) and extensions.

iPod

iphone_30_icon_ipodWhen you have a song playing in the iPod app and you tap the album art, in addition to all the previous controls that popped up, you now get a dark overlay with white text giving you the info metadata of the song or podcast. This is another iPad bring-over, though not the most attractive one by a long shot. (Remember, it can be turned off in Settings).

Album art has been added to album views, jazzing up the track lists.

And in yet another iPad-like update, on-the-go playlists are dead, long live… just regular old playlists. You can add them via an item in the playlists list, at which point you get a popup that asks you for a name. Next, you tap on any songs you want to add, and when you’re done, you have a new playlist. If you’re not happy with it, or any playlist, just swipe to bring up the usual red Delete button and annihilate it.

Game Center (Preview)

Game Center is Apple’s entry into the social gaming network space (think Xbox Live or Playstation Network for iOS devices). With Game Center you’ll be able to invite friends to play, use matchmaking to challenge other players, gain achievements, and have your scores displayed on a leader board.

Game Center won’t launch with iOS this summer, but is scheduled for release “later” this year.

iphone_4_game_center_inviteiphone_4_game_center_matchmakingiphone_4_game_center_achievements2iphone_4_game_center_leaderboard

Game Center

iBooks

iphone-os-preview-icon-ibooks20100407Though not a built-in app (you’ll need to go get it from the App Store when it becomes available), as part of iOS Apple announced they were bringing iBooks to the iPhone.

Like the iPad version, it will likely only have paid content in the US, with public-domain titles for the rest of the world. Apple has announced new features, including notes and bookmarks, and that those along with highlights will automatically be synced across all the iOS devices logged into your iTunes accounts. (So you can have the same book, at the same place, with the same annotations on your iPhone, iPod touch, and iPad).

Also, iBooks will be able to add PDFs to a second book shelf and open them in the same iBooks interface.

Accessibility

Apple really doesn’t get enough credit for the outstanding accessibility features they build into their OS, both desktop and mobile. iOS 4 continues to lead the industry. VoiceOver supports 21 languages to read out loud whatever your finger touches on the screen, and a “rotor” gesture lets you temporarily change languages now on the fly.

Bluetooth support has been extended to more than 30 braille devices with tables for more than 25 languages.

Touch Typing lets you run your finger across the keyboard, hear the letter you’re currently over, and release your finger to type it.

The basic rotor has been made visible so sighted users can see it in action, and you can now add custom settings to move through content.

iOS 4 pricing and availability

Apple has announced that iOS 4 will be coming to iPhone and iPod touch on June 21, and iPad later this fall. In a huge departure from previous years, Apple is also making it a free update to all users, iPhone and iPod touch alike. (If you have a compatible device, see directly below).

iOS 4 device compatibility

Before we begin it’s important to note that not all iOS 4 features will be available for all iOS devices.

  • iPhone 4 (2010): All features
  • iPad (2010): Coming this fall
  • iPhone 3GS and iPod touch G3 (2009): No features requiring iPhone 4-type hardware (i.e. FaceTime)
  • iPhone 3G and iPod touch G2 (2008): No multitasking, custom wallpaper, and Bluetooth keyboard support.
  • iPhone 2G and iPod touch G1 (2007): not compatible/no update

Yes, the original iPhone 2G and iPod touch G1 don’t look to be getting iOS 4 at all — Apple considers them outdated. Second generation iPhone 3G and iPod touch G2 are getting the update but no multitasking — Apple doesn’t consider them powerful enough (similar to video recording last year). And it should go without saying only iPhone 4 (and perhaps a forth generation iPod touch when it ships this fall) will be able to use hardware specific features like the Retina Display resolution or the front-facing camera.

Additionally, Apple’s own iMovie for iPhone will only run on iPhone 4 — apparently it needs the A4 chipset — so there might be other apps that go 2010-only. Legacy, right?

iOS 4 device compatibility

Conclusion

Apple is again rounding out their offering with iOS 4, which is the sign of the maturity of the platform. Since they’ve stated several times now that they’re using the iPhone to “educate” users about multitouch interface, they going to continue going step-by-step and keeping things consistent between devices. No huge UI changes until they have to, and they don’t have to yet. Some functionality, like non-interuptive notifications and widgets beyond the limited fast task switcher UI are things we don’t have yet but will hopefully see in a future update.

But this is not a review — our full rundown of the pros and cons will come after the official launch, when we’ve had a chance to spend some quality time with the final version on the new iPhone 4 hardware.

Congrats to the iOS team at Apple. Only 9 or 10 months until the iOS 5 sneak preview in spring 2011, right? (Kidding, don’t scream!)

[Thanks to everyone who contributed screenshots and descriptions for this walkthrough. If you noticed we missed anything, drop us a note in the comments and we'll update as needed.]

iOS 4 walkthrough is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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Apple Slightly Changes Terms in Section 3.3.2 Dealing With Cross-Compiling and Use of Interpretors

June 12th, 2010

The iOS 4 GM seed (gold master) released during WWDC 2010 once again made changes to Section 3.3.2 of Apple’s licensing agreement — specifically the part that deals deals with the use of cross-compilers.  The changes this time around may not make things all better, but it could make things slightly better for some developers.  Matt Drance had this to say about the change to Section 3.2.2:

“While explicit approval from Apple is still required, these new terms seem to acknowledge that there’s a difference between an app that happens to have non-compiled code, and a meta-platform. It’s a step that should allow for many new possibilities.”

While this may not provide a solution to everyone, especially Adobe, it may allow some previously rejected apps into the App Store after all, and reassure others who may have been worried about using scripting engines for games, for example. 

Any developers out there have an opinion on the latest revision of 3.2.2? Is it a move in the right direction or are people over-analyzing what may or may not be between the lines here?

[Apple Outsider via Daring Fireball]

Apple Slightly Changes Terms in Section 3.3.2 Dealing With Cross-Compiling and Use of Interpretors is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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1Password on Safari 5 extensions, designing for iPad, and iPhone 4 – TiPb at WWDC 2010

June 12th, 2010

1Password on Safari 5 extensions, designing for iPad, and iPhone 4 - TiPb at WWDC 2010

During WWDC 2010 I had a chance to sit down with the team from Agile Web Solutions — Roustem, Dave, Jamie, Dan, and Chad — to talk not only about their newly launched 1Password for iPad, but about the big news of the show including official browser extension support from Apple in Safari 5, and of course iPhone 4 and iOS 4.

Apple called Agile about their new Safari 5 extensions before they debuted in hopes of having a demo ready for the show. Dave found the preview was polished and well documented and it took them only a few days to put something together. That sounds like good news not only for developers but for Safari users as well.

Agile also said making the iPad version was a chance to start from scratch and figure out how users were going to interact with the larger, wider display, and with the ability to do things like scrolling independently with each thumb.

While I used 1Password on Mac long before the iPhone debuted, Roustem pointed out they now have a whole new user base introduced to their product via the iPhone and iPad and with no Mac-based preconceptions. While the iPhone and iPad versions [iTunes link] are great for Mac or Windows users as an extension, Agile is also working to help iPhone and iPad-only users get more out of it as well.

As for iPhone 4 — they want it. (Even if Dan has to re-render his artwork at higher resolution to support it). Chad’s also looking forward to iOS 4 multitasking and like the way it runs select API rather than full apps in the background.

(Though I suspect they were just humoring me when I asked for Game Center integration so I could see where my 63 character pseudo-random passwords place on the leaderboard compared to Leanna’s!)

You can find out more about 1Password for Mac, PC, iPhone, and iPad, and the newly acquired Knox, via Agile’s web site, below. Video after the break.

[Agile Web Solutions]


YouTube link

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Apple’s magic developer numbers: 100, 100 million, and 1 billion

June 12th, 2010

Apple iOS developer video

We’ve all heard huge numbers thrown around as measures of iPhone and iPad App Store success — over 200,000 apps and 5 billion downloads being some of the most recent and most impressive. There’s a couple of other numbers that are even more interesting when it comes to iPhone and iPad development: 100, 100 million, and 1 billion.

Roughly 100 million iOS devices have been sold to data and they are all broadly software compatible. There’s some fragmentation to be sure — older devices are slower, there’s no cameras (yet) on the iPod touch and iPad, no GPS in iPod touch, iPad Wi-Fi, and the iPhone 2G. Apple mitigates this somewhat by offering services such as CoreLocation where, if no GPS is found, it gracefully degrades down to cell tower triangulation or Wi-Fi router mapping. Even the iPad with its odd-device-out 1024×768 display will frame iPhone apps or pixel double them, which is awkward but still workable, still compatible. When iPhone 4 ships, it will be precisely double the vertical and horizontal pixel count of previous generations, meaning older apps will simply look the same as they did before (using 4 pixels in the space they used to use 1).

Likewise, most iOS devices tend to get updated to the latest version of the OS, or at least fairly recent versions. While iOS 4 will drop compatibility for iPhone 2G and iPod touch G1, it will also be free for all other devices for the first time, ensuring iPod touch G2 and G3 owners are more likely to update.

Everything isn’t perfect, but for a vast majority of apps it doesn’t need to be. They just work.

The sheer size of that install base is stunning. Code an app once and deploy it to a theoretical 100 million devices — and growing — all with a drop-dead-easy to use icon on the home screen to help them get your apps?

That’s where the 100 comes in. One of the single biggest advantages Apple had going into the App Store was iTunes and the ability to process credit cards and handle transaction at an international scale. There are App Stores now in almost 100 countries (could be 100 or more now, I lost count at 96). Making an app for 100 milion devices — even if they were broadly compatible — wouldn’t be anywhere near as enticing if a developer couldn’t sell them to more than 1 or 2 countries (especially for the many, many developers who live in those unserviced countries). Again, the App Store isn’t literally everywhere, and due to local laws and ratings requirements they can’t sell games in in a couple places, or have other restrictions, but also again, for the majority of apps it’s an unmatched opportunity. When you consider Apple does all the processing and delivery heavy lifting for a 30% cut of paid apps, and 0% of free apps, allowing developers to develop and not spend time on managing that themselves, it’s easy to see why many of them jump at the chance.

1 billion dollars paid out to developers, as mentioned in the comments below, makes manifest the potential market size of those 100 million devices in about 100 countries. At day’s end — and financial year’s end — many developers will go where the money is.

There’s one last set of numbers to touch on as well. The iOS SDK frameworks. They provide an incredibly rich set of functionality developers get “for free” when making apps for the iPhone and they don’t exist (as directly portable options) on other platforms. Accelerate alone offers 2000 hardware-powered math API for games. Never mind CoreAnimation, CoreData, Game Center, the UI elements, and everything else that rounds out the kit. If portability isn’t the prime concern, they greatly enhance ease of development.

Apple isn’t wasting the chance to show that off. They just posted a video showcasing developers for developers [QuickTime link -- tip of the hat to 9to5Mac]

The flip side of that, of course, is the trade off in control made for convenience and opportunity. There are certain apps Apple won’t let into their store, and no guarantee they won’t pull an app (or whole class of them) even after they’re in the store. Having humans review apps makes app review subject to human error. Also, for every hit-it-rich app in the store there will be many, many times more that don’t break even.

For developers writing mainstream apps, nowhere near the edge-cases, it will probably never be an issue. Edge-cases, however, are often where some of the most interesting developments come from. Further, if you do use a lot of those API and you want to move to other or multiple platforms, you’re likely in for a lot of recoding, including a lot from scratch.

Palm, with parties, cross-compilers, and the chance for a nice payday, and Google with factually challenged trash-talk at I/O and a lightning fast JIT (just-in-time compiler) and Flash support, aren’t wasting the chance to show that off either.

Apple’s magic developer numbers: 100, 100 million, and 1 billion is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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iTunes App Store begins accepting iOS 4-compatible apps for review

June 11th, 2010

iOS4_hero

Apple has sent out a notice to developers advising them that the iTunes App Store has begun accepting iOS 4 binaries for submission and review:

Submit your iOS 4 apps for review so they can be ready for sale when iOS 4 is available to iPhone and iPod touch users. Make sure you have built and tested your applications using iOS 4 and iPhone SDK 4 GM seed, which you can download from the iPhone Dev Center.

Log in to iTunes Connect and upload your iOS 4 applications today.

iOS 4 is scheduled for release on June 21, once again developers aren’t likely to get much sleep, especially if trying to once again implement new features for a device they don’t have and can’t yet test.

(The effort is much appreciated.)

iTunes App Store begins accepting iOS 4-compatible apps for review is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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Are iOS 4 background API really the best solution to multitasking?

June 10th, 2010

Multitasking was widely rumored to be coming to the iPhone with iOS 4, but instead of a traditional “leave full apps running in the background” approach, Apple instead chose to implement a more restricted but, they felt, better performing and power friendly solution involving 7 specific background API (application programming interfaces.) Is that, however, the best solution to the multitasking challenge as Apple claims? I spoke to several developers during WWDC 2010 and asked them that question.

First, we’ll review what Apple is doing in iOS 4, then we’ll see if developers think it works as well in reality as as Apple says it does on stage.

How does Apple say iOS 4 multitasking works?

In addition to the existing push notification service from Apple’s servers, which provide sound, badges, and alert popups for everything from IM to game challenges, iOS 4 adds local notifications so something like an alarm-clock app could register an alert that would sit in the iPhone in the background until the proper time, then activate. That takes the online server out of the equation which is good for tasks that don’t need additional information from the cloud, and so don’t have to activate the radios.

There’s another API for task completion so that, for example, if you’re uploading a picture to Twitter and leave the app, it can register a thread to keep uploading the picture in the background while you do something else. That means the entire app doesn’t have to keep running, freeing up memory and lightening battery load, and even the thread will terminate when the upload is done.

Fast task switching deals with the perceptive speed that multitasking offers. With previous versions of iOS, if you left an App Store app it would shut down completely and if you went back — regardless if it was a second or a week or later, it would usually restart not from where you left off but from essentially the beginning. (A few developers tried to add persistence on their own, so they’d save your place when you came back as best as previous OS versions allowed, but most didn’t — especially games which was aggravating when phone calls pulled you unexpectedly out of them). Likewise, if you closed one app and went to another, you could theoretically be stuck swiping back or forth between 11 home screen pages.

Saved state is now built into iOS 4 so all developers can more easily have their apps remember exactly where you were when you left and put you right back at that position when you return, Apple has also added a fast app switcher UI that, when you double tap the home button, lifts up to show you your apps “in the background” sorted in order of last usage. That means, if you’re moving between a set of commonly used apps, they’re most likely right next to each other and not screens and screens away. These two elements combine together to make launching apps perceptively much faster, even though the apps don’t have to be running in the background consuming resources just for that convenience.

Lastly, but perhaps most famously, Apple is allowing apps to register three specific types of the threads for persistent backgrounding (they can just keep running until you close them). Again, this isn’t the whole app running, just one thread from the app, so the idea is it won’t slow down performance, use up memory, or drain battery to the same degree. These API are for streaming music, location, and VoIP (voice over IP).

This means you can listen to Pandora, Slacker, etc. while surfing the web. Navigon, TeleNav,TomTom, etc. can keep using the GPS and alert you to directions while you’re on the phone, and to further save resources, non-critical location apps like FourSquare, Gowalla, Loopt, etc. can be alerted when you change cell towers. Fring, Skype, Line2, etc. can answer calls and receive messages when you’re not in the app, making the. More equal telephony citizens.

How do developers think iOS multitasking really works?

Of the developers I spoke to during WWDC — and I certainly didn’t speak to them all — they were remarkably pleased with how iOS multitasking was working out in practice. For those who made large, resource intesive apps, they actually preferred Apple solution since they didn’t want to be blamed for performance hits on other apps while they were in the background (especially performance hits for other intensive apps like games). So far, they were also excited by the relatively low impact on battery life compared to traditional, full-on app backgrounding.

In terms of implementation, the devs I spoke with were really happy about how quickly they could implement the background APIs in their apps — really quickly, much faster than they thought.

(if you’re a developer with a different opinion, send it our way so we can get as well-rounded a sampling as possible).

How will users think iOS 4 multitasking works for them?

Like with copy and paste, it’s possible Apple really did take their time to get multitasking right. It’s also possible that, like many other Apple solutions, it will be outstanding at what it does, but limited or non-functional for those who want to do more — like have an SSH session stay open in the background, or have their Twitter, IM, or RSS timelines be ready and waiting, just like mail, when they open an app.

We’ve heard from Apple, we’ve heard from developers, and starting June 21 when iOS 4 goes live for end users, we’ll hear how it works for all of them in the real world.

That, of course, will be the true test.

Are iOS 4 background API really the best solution to multitasking? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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US government investigating Apple’s AdMob exclusion

June 10th, 2010

The US government is reportedly now investigating Apple for the terms in the iOS 4 GM license that restrict rival ad networks owned by competing platforms — i.e. Google’s AdMob. Independent ad networks are not effected, nor is Apple’s own iAd platform.

According to two people close to the situation, US regulators have already taken an interest in Apple’s actions, though it is not yet clear whether it will be left to the Federal Trade Commission, which carried out the recent Google investigation, or the Department of Justice to take an investigation forward.

This follows other reported probes into Apple’s restriction on cross-compilers — i.e. Adobe’s Flash CS5 packager for iPhone, and its position in music — i.e. Apple’s decision to not promote tracks that gave rival Amazon MP3 a 24hr exclusive.

Google’s AdMob acquisition itself faced intense US government scrutiny due to its dominant position in the online advertising market. Both Apple and Google want to buy AdMob, with Google winning out and Apple purchasing Quatro Wireless to power their new iOS iAd platform instead.

If one thing is clear, it looks like PC-underdog Apple is a high profile investigative target in the mobile space.

[Financial Times]

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TiPb at WWDC 2010 – day two round up

June 9th, 2010

WWDC 2010 Moscone lobby

WWDC 2010 day two saw sessions jump into high gear as developers learned more about Game Center (which is comforting considering it was strangely MIA from the Keynote) and what’s going on with that monster 960×640 retina display on the new iPhone 4. Apple also handed out some polished aluminum cubes by way of app awards, and I got to sit down with some terrific app developers. (And yes, we’re giving away an iPhone 4).

Today is TiPb’s last day at WWDC [sniffle] so if you’re a developer email us at news(at)tipb(dot)com and drop on by, say hi, and amaze us with your apps. We’re trying to fit in as many as possible.

iPhone 4/iOS 4

Apps

TiPb at WWDC 2010 – day two round up is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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TomTom talks iPhone, iOS 4 multitasking – TiPb at WWDC 2010

June 9th, 2010

TomTom for iPhone

Tom Murray, SVP of Marketing, TomTom sat down with me to discuss their turn-by-turn navigation app for the iPhone. Announced at WWDC 2009, over the last year TomTom has managed to get the app to where all its core functionality is in place and they can give iPhone users a really first-class tool to get them from point A to point B. Now, with iOS 4 and its multitasking API for location, they can start getting them in style.

Since TomTom does everything from owning their own maps to selling their own devices, they’re uniquely positioned do things like crowd-source changes in roads or analyze patterns in routes and get that fed back into their system so their 40 million users can share local wisdom whether they’re improving their daily commute or driving in a new city for the first time.

With the iPhone, Apple is providing the device (and the GPS) but TomTom still offers a car kit to supplement and extend the built-in hardware. (I asked if the existing car kit would be compatible with the just-introduced iPhone 4, but they hadn’t had a chance to get their hands on it yet so they’re waiting to whether it fits, whether it requires an adapter, or whether some reengineering will be in order).

No word on an iPad version yet, unfortunately, but turn-by-turn navigation on smartphones is still growing. With free-as-in-Google and open source map apps now on the scene, TomTom is investing in the quality of their service and the trust in their data.

Check out our video interview, after the break!

[TomTom on iTunes]


YouTube link

TomTom talks iPhone, iOS 4 multitasking – TiPb at WWDC 2010 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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iPhone live podcast #103 – WWDC 2010

June 9th, 2010

iPhone live #103 WWDC 2010

Special post-WWDC 2010 Keynote edition! Apple introduces iPhone 4, rebrands iPhone OS to iOS, shows off Farmville, Netflix, and iMovie for iPhone, and invents FaceTime. Listen in!

Credits

Thanks to the TiPb iPhone accessory store for sponsoring the podcast, and to everyone who showed up for the live chat!

Our music comes from the following sources:


Part 2

iPhone live podcast #103 – WWDC 2010 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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iOS 4 device compatibility – can your iPhone and iPod touch be upgraded?

June 8th, 2010

iOS 4 for iPhone

During yesterday’s WWDC 2010 keynote, Steve Jobs announced that iOS 4 will be a FREE update for all devices, and the iPhone and iPod touch version will be released on June 21 (iPad version is still slated for fall). The main features include multitasking, folders, spellcheck, unified inbox with threaded messages, iBooks, Bluetooth keyboard support, and custom wallpaper. (Be sure to check out our iOS 4 preview for more details!)

iOS 4 is available for the iPhone 3G, iPhone 3GS, iPhone 4, and the 2nd and 3rd-generation iPod touch. On the other hand, the original iPhone 2G and 1st-generation iPod touch will not be able to upgrade to iOS 4, and as with every big software release, some devices will not get all the new features.

Multitasking, custom wallpaper, and Bluetooth keyboard support are only available for iPhone 4, iPhone 3GS, and the 3rd-generation iPod touch.

In the past, iPod touch users had to purchase big software releases for $9.99. Not this year. iOS 4 is a FREE upgrade for iPod touch. This is huge news for our iPod touch wielding readers.

If you use an iPhone 3G or 2nd-generation iPod touch, do any of these missing features entice you to upgrade? If so, do you plan to go big and upgrade to iPhone 4; or do you upgrade to the iPhone 3GS at the new amazingly low price of $99? iPod touch users, are you thrilled to be able to upgrade for free, or do you believe it should’ve been free all along?

Let us know in the comments below!

[Apple iOS 4 page]

iOS 4 device compatibility – can your iPhone and iPod touch be upgraded? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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Will you be spending some FaceTime with iPhone 4?

June 8th, 2010

iPhone 4 FaceTime video calling iChat

Steve Jobs brought back the “one more thing” bump for FaceTime, Apple’s new iPhone 4 feature that promises no setup, Wi-Fi only, one-on-one video calling. You start a call or choose a contact and you’re video chatting.

We’re curious if you think you’ll be using it? Nokia has had video chat for what seems like a century and half, and the Android-based Evo 3G has it via Qik, but it’s hardly a mainstream phenomena yet. Apple has a history of taking interesting technology and making it usable for the masses, but given the iPhone 4-only, Wi-Fi only restrictions, will the masses embrace it?

Apple has made the protocols behind FaceTime open, so while we hope iChat on Mac gets compatibility ASAP, it’s possible Skype could provide the same functionality, and Nokia, Android, and other platforms could have compatible apps. We could (and should) even — finally — get camera equipped iPads and iPod touches to join in the fun.

Is that enough to make it mainstream?

Let us know what you think about FaceTime. Do you see yourself using? If so, how? And where else do you want to see the FaceTime tech pop up?

Will you be spending some FaceTime with iPhone 4? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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Apple posts WWDC 2010 keynote video stream, iTunes download

June 8th, 2010

WWDC 2010 keynote streaming video

Apple.com has posted streaming QuickTime video for Steve Jobs’ WWDC 2010 keynote, where he introduced the new iPhone 4.

Update: a higher quality version is now available via iTunes download as well.

[Apple.com, iTunes - thanks @bengillam for the tip!]

Apple posts WWDC 2010 keynote video stream, iTunes download is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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TiPb at WWDC 2010 – day one round up

June 8th, 2010

WWDC 2010

WWDC 2010 certainly starting with a bang — or boom in Apple parlance — with almost more iPhone 4, iOS 4, and related news than we could keep up with. Almost. Here’s a quick round up of what happened today, including Steve Jobs’ triumphant return to the keynote stage.

We’ll be here Tuesday and Wednesday as well, so if you’re a developer email us at news(at)tipb(dot)com and drop on by, say hi, and amaze us with your apps. We’re trying to fit in as many as possible.

iPhone 4

iOS 4

Apps

WWDC 2010

So, what was your favorite bit of iPhone news today? And what was your least favorite?

TiPb at WWDC 2010 – day one round up is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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iOS 4 GM seed now live, app submissions begin June 10

June 8th, 2010

iOS 4 / iPhone SDK 4 GM seed released

Apple has released the 378MB Gold Master (GM) seed for iOS 4 (formerly iPhone OS 4) and it’s now available to developers via developer.apple.com (after you agree to the new terms of use). Apple has also announced that developers can begin submitting iOS 4 compatible apps to the iTunes App Store beginning June 10.

So let’s get going devs, we know you’re going to amaze us!

NOTE: Be sure to grab iTunes 9.2 beta — you can’t activate iOS 4 GM with iTunes 9.1 (download from the same page).

[developer.apple.com]

iOS 4 GM seed now live, app submissions begin June 10 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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WWDC 2010 – What We Didn’t Get

June 8th, 2010

Now that the WWDC 2010 keynote’s over and the dust settles, we know what we’re going to get in the coming weeks. iPhone 4 with a brand new look and tons new features, iOS 4, iMovie for iPhone, new developer APIs, iAd, and then some. Apple definitely changed the game today.  But what about the things we wanted but didn’t get?

We’re all extremely excited to get our hands on the new hardware and OS but for many users, iOS 4 still leaves certain things to be desired. Keep on reading to see what we would have liked to see.

A new notification system was one area we really wouldn’t have minded a change. This is something we had hoped would be addressed in 4.0, but alas, it wasn’t. The way notifications present themselves isn’t necessarily the best implementation. This is an area that’s been neglected almost since the 1st generation iPhone. Besides the addition of push notifications, nothing has been added or tweaked. If you receive a text then a Twitter push notification, the Twitter notification is all you’ll see. In 2010, we’d think it’s time for a change.

Several other mobile platforms such as WebOS and Android have a nice notification layout that leaves iPhone users with something to be desired. It would have been nice to see a complete overhaul. To me, this alone is reason for jailbreakers to keep on jailbreaking.

A lot of folks also would have liked lock screen or home screen widgets. Perhaps this could have provided a creative way to implement a new notification system as well as show users information they want to see, when they want to see it. Jailbreakers have had functionality like this in apps such as LockInfo and Intelliscreen for quite some time now. We aren’t quite sure why Apple hasn’t produced a native solution yet.

One thing I really would have personally liked to see is a few simple tweaks to texting functions. Anyone who texts frequently knows that everytime you get a text, you’ll have the choice to either view the text or close it. That’s it. What about an option to reply without closing out of whatever you’re doing, whether that be playing a game or browsing Safari? Again, jailbreakers have had this option for a while with apps such as QuickReply for SMS and iRealSMS. Apple has given developers an API for in-app SMS and I think a lot of people are confusing that with having a quick reply method. As far as I can tell, it isn’t the same. A quick send option from anywhere would have been nice as well, like iReal offers. You can configure your own gesture for it within Settings.

One thing on the top of my list was an announcement about MobileMe. I was almost positive something would have been mentioned about pricing or features, especially as MobileMe has been in Beta for a while now. With services like DropBox and Box.net, can Apple afford to still charge $99/year? With services such as DropBox, you get 2GB for free, 50GB for $9.99/month, and 100GB for $19.99/month. For a mere $20 more a year, you get over 3 times the storage MobileMe offers with the typical $99/year single license.

Did anyone else expect an announcement about AppleTV? What about those rumors of it running a new OS similar to that of the iPhone and iPad? Or what about that mythical Magic Trackpad we saw briefly this morning?

Are we stoked about iOS 4 and iPhone 4? We sure are! But as with all things, there’s always room for improvement and these are some of the things we think still need improvement. Did any of you really want to see something that wasn’t announced? We’d love to hear from you, let us know in the comments!

WWDC 2010 – What We Didn’t Get is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iOS 4 Gold Master seed available today

June 7th, 2010

Apple has announced as part of their WWDC 2010 keynote that iOS 4 (previously iPhone OS 4) will go Gold Master (GM) today. That means devs should be able to get it via developer.apple.com and begin testing their apps for release… alongside the new iPhone 4.

More as this develops!

iOS 4 Gold Master seed available today is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iPhone OS 4 is now iOS 4, coming June 21

June 7th, 2010

iOS 4 for iPhone

As part of the iPhone 4 introduction today at WWDC 2010, Apple’s Steve Jobs announced a name change for the operating system that powers an increasing number of their mobile devices — goodbye iPhone OS, hello iOS. And it’s coming June 21.

Base features are what we saw at the sneak peak event — and have detailed in way too much detail already in our walkthrough — except for the FaceTime (i.e. video chat/calling) feature.

GDGT says cisco owns that trademark, much like they owned iPhone in 2007. It looks a bit weird to me still, and I’m fairly sure the iMac isn’t running it, so it will take some getting used to. For Apple to use iPhone 4 for the phone name, however, they needed something more distinct for the OS.

[Apple.com iOs page]

iPhone OS 4 is now iOS 4, coming June 21 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


WWDC 2010 live meta-blog

June 7th, 2010

WWDC 2010’s keynote kicks off at 10am PT/1pm ET/6pm BST. There probably won’t be any live video streams — Apple doesn’t do them and they typically shut down anyone they catch trying to do it. So, we invite you to sit back, relax, and join us for coverage, color, and commentary.

NOTE: Apple keynotes typically bring down the internet. We’ve got two widgets after the break because both have failed in the past. If one fails this time, we’ll switch to the other. You shouldn’t have to refresh the page.

WWDC 2010 live meta-blog is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iPhone OS 4: iTunes streaming music in widget UI, is this how Pandora and Slacker will work?

June 5th, 2010

iphone_os_4_itunes_streaming_widget

We’ve already seen how iPhone OS 4 now includes double-tap to launch the fast-app switcher for multitasking, and how you can now swipe left to get audio control widgets for the iPhone, but it seems those audio controls are working for iTunes streaming now as well – and maybe more?

Likewise, I’ve mention how iTunes streaming audio is working incredibly well under iPhone OS 4, and the widget controls make it even better. Which led me to think — if iPhone OS 4 can swap out the iPod app for the iTunes app when it’s using the new background music API, could this be the way iPhone OS 4 also shows you other streaming music apps like Pandora and Slacker? Instead of iPod or iTunes, the Slacker or Pandora app would be shown to the right, and the widget controls would let you play, pause, etc. those apps?

Makes sense to me, but we’ll find out for sure on Monday.

iPhone OS 4: iTunes streaming music in widget UI, is this how Pandora and Slacker will work? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iPhone live! podcast #102: AT&Tiered – with video!

June 3rd, 2010

iPhone live #102: AT&Tiered - with video!

AT&T introduces tiered data plans, Steve Jobs speaks at D8, WWDC 2010 predictions, Slacker 2.0, Documents to Go 3.0, Fishies, and all the week’s news, how-tos, and app reviews. Listen in!

We’re trying an experiment! We’ve posted video for the first 20 minutes of the show on YouTube and embedded it below. Drop us a comment and let us know if you want to see more. (And if you work for YouTube, can you get us one of those accounts that doesn’t force us to chop it into 10 minute chunks? Kthx!

Credits

Thanks to the TiPb iPhone accessory store for sponsoring the podcast, and to everyone who showed up for the live chat!

Our music comes from the following sources:


Part 1


Part 2

iPhone live! podcast #102: AT&Tiered – with video! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog


iPhone OS 4 beta 5 doesn’t show, does that mean GM seed might soon be a go?

June 2nd, 2010

Since introducing iPhone OS 4 beta, Apple has kept a rigorous every-second-Tuesday update schedule through beta 4… until yesterday. Yesterday, the next Tuesday in line for a release, came and went with nary a beta 5 in sight.

Could be late, or it could be with WWDC 2010 less than a week away Apple is holding off to release the iPhone OS 4 GM (gold master) seed at the show? (Like they did last year for iPhone 3.0).

If you’re stuck waiting, we’ve updated our iPhone OS 4 preview and feature walkthrough, so check that out and let us know what we’re missing, and what you’re still expecting!

iPhone OS 4 beta 5 doesn’t show, does that mean GM seed might soon be a go? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb - The #1 iPhone, iPad, and iPod touch Blog